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STALKER - Addressing the Difficulty Myth

STALKER - Addressing the Difficulty Myth This video addresses a very old and unfortunately still living myth which says that enemies are less bullet spongy on higher difficulty, or in other words that you and NPCs do lesser damage on low diff. and higher on higher diff.. This is completely false in any of the 3 STALKER games.. In fact, only in SoC it differs and there the higher difficulty actually makes the enemies MORE bullet-spongy if we would compare it to other difficulties.. However I do have to agree that the Master difficulty is actually the base default one, and that other difficulties seem to be created later, so in other words it seems the devs were testing and adjusting the whole game on default - master difficulty and then created the other ones for players that would struggle on master difficulty.. I guess that would mean the Master difficulty is after all truly the way its meant to be played..

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