TL;DW
1) The Healer playstyle regardless of class is simple, straightforward, boring, there is not much room for skill-play nor a semblance of a skill ceiling any more as the playstyle is too generic.
2) The new playstyle opens up new possibilities, new raid-play, new builds and compositions for healers or raid teams who wish to completely forgo traditional healers.
3) Healer role further excluded from content if changes as is go live.
4) Orb Change (multiple synergies off of one orb)/Other Changes (such as Budding Seeds, Barrier, etc) are absolutely fantastic.
5) Healing is still fine for most content except two fights (vHoF HM execute, vSunspire Lokkestiiz HM)...but the level of healing needed for most content doesn't need to be delegated to actual healers...and you won't really need actual healers to do serious healing as of the PTS Week 3.
ESOLogs: (Ignore Dummy Parse)
Full VOD:
Forum thread:
Really appreciate everyone who came to raid to gather data/feedback for the devs:
@RebornZombie @Weps87 @Bojingle @Eon-King @Code65536 @xSparrow @Sarah_Flare @mentalyentil @ApocalypseFalcon @Torael_Valdis @Gaggin @Disturbed125
Any questions? Let me know down in the comments below!
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